[Coco] Having fun with hacking HDB-DOS
Kip Koon
computerdoc at sc.rr.com
Fri Apr 18 23:14:44 EDT 2014
Hi Juan!
A very interesting add-on to the DRIVE command. What is the default mode?
Would it be DRIVE LINE 0?
I wonder how many DRIVE syntax add-ons and changes have been made over the
years since Disk Basic was first released by Tandy.
Do you know if anyone has ever documented all the different Disk Basic rom
images created by everyone in the Coco Community over the years? I have a
number of different Disk Basic roms myself so I for one would find the
article quite interesting. Take care my friend.
Kip
-----Original Message-----
From: coco-bounces at maltedmedia.com [mailto:coco-bounces at maltedmedia.com] On
Behalf Of Juan Castro
Sent: Friday, April 18, 2014 10:28 PM
To: CoCoList for Color Computer Enthusiasts; Lista CoCo
Subject: Re: [Coco] Having fun with hacking HDB-DOS
No new functionality but a neat tweak. I added syntax to the DRIVE command
to select the I/O method (or "line"):
DRIVE LINE 0 <- 38kbps DW
DRIVE LINE 1 <- 57kbps DW
DRIVE LINE 2 <- Becker port
Also, I decided to give this concoction a reasonable-sounding name:
R+DOS-16. The 16 should be self-explanatory. R+ is the name of the
blog me and a bunch of others edit -- Retrocomputaria Plus.
The ROM:
https://dl.dropboxusercontent.com/u/15643089/16k-hdbdw3cc2.rom
The patch against the Toolshed repo:
https://dl.dropboxusercontent.com/u/15643089/hdbdos-16krom.patch
On Thu, Apr 17, 2014 at 10:56 PM, Kip Koon <computerdoc at sc.rr.com> wrote:
> Hi Juan!
> Selecting IDE for everything, or selecting Drivewire for everything,
> or selecting an SD card for everything in the beginning sounds like a
> great starting point. Think about being able to use to copy or backup
> command between drives in different slots in the MPI as well. That is
> a dream of mine in both HDB-DOS and NitrOS-9 as well. The software
> just needs to be modified to do it. In any event, I like that as a
> beginning towards the per selection idea. Consider me a beta tester
> if you like. I can erase and reburn my 27128 eprom all day long. :)
> I can hardly wait to see your next version. In the past I have not
> been much of a gamer, but I will make an exception and test out your
> button command. I assume it has to be a basic game using the joystick
> so can you recommend one for me to try? Thank you again for a
> fantastic upgrade to HDB-DOS. ;D Kip
>
> -----Original Message-----
> From: coco-bounces at maltedmedia.com
> [mailto:coco-bounces at maltedmedia.com] On Behalf Of Juan Castro
> Sent: Thursday, April 17, 2014 9:20 AM
> To: CoCoList for Color Computer Enthusiasts
> Subject: Re: [Coco] Having fun with hacking HDB-DOS
>
> On Thu, Apr 17, 2014 at 7:27 AM, Kip Koon <computerdoc at sc.rr.com> wrote:
>> Hi Juan!
>> I just tried WIDTH 51 and WIDTH 64! They are great! I love it! Now
>> I can see better when I list Basic programs on my Coco 1. This will
>> definitely become my new Coco 1 HDB-DOS Drivewire Eprom image. I
>> have it running in a Glenside IDE controller. When will the triple
>> driver version as in IDE, Hard drive, Drivewire for the 16KB
>> HDBDW3CC2 eprom
> image be released?
>
> I will have to do some very non-trivial coding in order to implement
> my idea of per-drive method selection. I intend to begin with
> something easier -- you select IDE for everything and it behaves just
> like normal IDE HDB-DOS for all drives, then you select DriveWire and
> it's DriveWire for everybody etc.
>
> What I lack to make it progress faster isn't time or resources -- it's
> stamina. Gaaaaa.
>
> (Although having a very satisfied user is surely stimulating!)
>
>> I remember you mentioned something about that but I don't remember
>> exactly what you said. By the way, what version number HDB-DOS was
>> this based on and will you be upgrading each new version of HDB-DOS
>> as
> they come out?
>
> I'm maintaining it as a patch to the Mercurial repository, i.e. the
> very very bleeding edge HDB-DOS code, bugs and all.
>
>> Thanks for an excellent upgrade to HDB-DOS.
>
> Thank you for testing. Hey, did you try the BUTTON() function with a
> joystick? It should work as the CoCo 3 version, but only for the first
> button of course.
>
> Juan
>
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