[Coco] Is anyone else using Xroar?

Johann Klasek johann+coco at klasek.at
Wed Sep 4 04:08:50 EDT 2013


On Mon, Sep 02, 2013 at 08:39:25PM -0700, Tony Cappellini wrote:
> Is anyone else using Xroar?

Just did a quick try on NDS, seems do work.

Did more on Linux Fedora.

Here my "Howto" for Linux Fedora 12. Is there a place, where we may collect
such install howtos?

------------------------------------------------------------------------
### get source

# git repo
git clone http://www.6809.org.uk/repos/xroar.git


### compile & install

# Fedora 12
# with SDL, OpenGL, GTK2, Pulseaudio

yum install SDL-devel gtkglext-devel libsndfile libsndfile-devel pulseaudio-libs-devel

./configure --prefix=/pd/xroar

# as root
make install

# link into /usr/local/ hierarchy ...
ln -fs /pd/xroar/bin/* /usr/local/bin/.
ln -fs /pd/xroar/share/info/* /usr/local/share/info/*

### get ROM images

# download from http://archive.worldofdragon.org/phpBB3/download/file.php?id=894
unzip XROAR_ROMs.zip

# as root
mkdir -p /pd/xroar/share/xroar/roms
cp -p *.rom /pd/xroar/share/xroar/roms/.

### running xroar

# on Fedora 12

#/usr/local/bin/xroar -ao help
#       oss        OSS audio
#       pulse      Pulse audio
#       sdl        SDL audio
#       alsa       ALSA audio
#       null       No audio

# SDL is lame (timing problems breaks the
# emulation speed!), oss may not work at all (not loadable), pulse works well
# ...
# If only SDL is available, better use "null" audio!!!

# force to use pulseaudio, but is probably selected automatically ....
xroar -ao pulse

------------------------------------------------------------------------

Johann

-- 
The dragon on my side: http://klasek.at/hc/dragon/



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