[Coco] Is anyone else using Xroar?
Johann Klasek
johann+coco at klasek.at
Wed Sep 4 04:08:50 EDT 2013
On Mon, Sep 02, 2013 at 08:39:25PM -0700, Tony Cappellini wrote:
> Is anyone else using Xroar?
Just did a quick try on NDS, seems do work.
Did more on Linux Fedora.
Here my "Howto" for Linux Fedora 12. Is there a place, where we may collect
such install howtos?
------------------------------------------------------------------------
### get source
# git repo
git clone http://www.6809.org.uk/repos/xroar.git
### compile & install
# Fedora 12
# with SDL, OpenGL, GTK2, Pulseaudio
yum install SDL-devel gtkglext-devel libsndfile libsndfile-devel pulseaudio-libs-devel
./configure --prefix=/pd/xroar
# as root
make install
# link into /usr/local/ hierarchy ...
ln -fs /pd/xroar/bin/* /usr/local/bin/.
ln -fs /pd/xroar/share/info/* /usr/local/share/info/*
### get ROM images
# download from http://archive.worldofdragon.org/phpBB3/download/file.php?id=894
unzip XROAR_ROMs.zip
# as root
mkdir -p /pd/xroar/share/xroar/roms
cp -p *.rom /pd/xroar/share/xroar/roms/.
### running xroar
# on Fedora 12
#/usr/local/bin/xroar -ao help
# oss OSS audio
# pulse Pulse audio
# sdl SDL audio
# alsa ALSA audio
# null No audio
# SDL is lame (timing problems breaks the
# emulation speed!), oss may not work at all (not loadable), pulse works well
# ...
# If only SDL is available, better use "null" audio!!!
# force to use pulseaudio, but is probably selected automatically ....
xroar -ao pulse
------------------------------------------------------------------------
Johann
--
The dragon on my side: http://klasek.at/hc/dragon/
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