[Coco] MCC-216 version?

camillus Blockx camillus.b.58 at gmail.com
Thu May 9 16:20:02 EDT 2013


If someone..?
What about your fpga cc3 core, would that not work then on this device?



On Thu, May 9, 2013 at 1:13 PM, Steve Bjork <6809er at srbsoftware.com> wrote:
> Here is the Hardware Specification for the Mcc-216...
>
> • Altera Cyclone 3 FPGA with 16k gates
> • 16 MByte SDRAM
> • 2 MByte Flash
> • Micro SD card interface
> • USB Host interface (USB 1.1)
> • USB Device interface (USB 1.1)
> • Video Out (4 Pin S-Video)
> • Stereo Audio Out (3.5 mm jack)
> • 2x Joystick interface (DB-9 connector)
> • JTAG interface (internal for programming and development)
> • GPIO interface (internal addition I/Os for to be defined functionality)
>
> For more information and how to get the SDK, follow this link...
>
> http://www.mcc-home.com/4.html
>
> And scroll pass the FAQ.
>
> Oh yes, they make a special developer version of the MCC-216.
>
> Have fun!
>
> Steve
>
>
> On 5/9/2013 10:07 AM, Frank Swygert wrote:
>>
>> Date: Thu, 9 May 2013 11:35:02 -0400
>> From: Bill Loguidice<bill at armchairarcade.com>
>> Subject: Re: [Coco] CoCo-X is not dead
>>
>> The MCC-216 right now supports C-64, Atari 2600, ZX Spectrum, Amiga ECS,
>> and Apple II, so yeah, it's pretty versatile. I have one (the S-VIDEO
>> version; there's also a VGA version), but I have to say, it's not
>> especially user friendly (at least for me). Once it's setup, though, it
>> works fine. It supports a standard mouse/keyboard and joystick. I'm not
>> sure how well these have sold. I suspect it would have sold far better if
>> it were a bit more user friendly and purpose the use case was clearer.
>> There's also of course the argument that all you're really doing here is
>> creating a purpose built emulation machine, and there's not much of a
>> market for that since you can do that easily enough on any PC or mobile
>> platform.
>> ==================================
>>
>> Well, the MCC-216 is very small and doesn't take much power. Easy to put
>> in a CoCo case if you wanted, or just velcro it to the back of a flat screen
>> monitor.
>>
>> I think if someone developed a CC3 core for it at least a few here would
>> buy one. Would be nice if there was some usable I/O other than the joystick
>> ports (which can be used for limited outside control projects), but you have
>> to take what you can get! There is a 10 pin GPIO connector that is specified
>> as "for future use/additions" that could be programmed as a PIA I bet, that
>> would be a nice touch!
>>
>> If someone makes a core, then a simplified instruction set to set it up
>> could be developed. Someone could make a few bucks by offering to program it
>> ready to go too. Once you get the hang of it $10-20 plus return shipping
>> ($20-30 total) would be fair, I'd think.
>>
>
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