[Coco] Kinda disappointed with 6809 assemblers

Luis Antoniosi (CoCoDemus) retrocanada76 at gmail.com
Thu Jan 31 21:36:22 EST 2013


yep, I just found out :)

game_object struct
x rmb 1
y rmb 2
w rmb 1
h rmb 1
dir rmb 1
state rmb 1
frame rmb 1
sizeof rmb 0
endstruct

I need to learn all the common tricks just a matter of time.

On Thu, Jan 31, 2013 at 9:28 PM, William Astle <lost at l-w.ca> wrote:

> On 13-01-31 07:20 PM, Luis Antoniosi (CoCoDemus) wrote:
>
>> ops sorry my bad, i used it inside a struct. The '*' does work thxs,
>>
>
> Ahh. Yeah. You can get the same effect with "rmb 0".
>
>
>> On Thu, Jan 31, 2013 at 8:40 PM, William Astle <lost at l-w.ca> wrote:
>>
>>                org       0         ;Game object
>>>
>>>> octrl    rmb      1         ;Control Byte
>>>> xpos    rmb      2         ;16-bit x position
>>>> ypos    rmb      2        ;16-bit Y position
>>>> olen     equ       *        ;PC counter is the length of the object
>>>>
>>>
>>>
>>>
>>
>>
>>
>
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