[Coco] Coco game engine demo
Theodore (Alex) Evans
alxevans at concentric.net
Sun Feb 3 18:31:21 EST 2013
On 13-02-03 01:53 PM, Arthur Flexser wrote:
> That's interesting and unexpected. Any idea why they chose 60000/1001
> instead of 60 fps exactly as the NTSC standard frame rate?
The original NTSC standard (black and white) used 60 fps. The
60000/1001 fps has to do with the differentiation to create NTSC2
standard (the original color standard)
--
Theodore (Alex) Evans
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