[Coco] CoCo-X is not dead

Louis Ciotti lciotti1 at gmail.com
Tue Apr 30 09:03:46 EDT 2013


I do like the idea of a CoCo X, but personally all I would want right now
is a good way to get my CoCo2 connected to a spare 15" VGA LCD monitor I
have.  Other wise I have to use an old 13" TV I have saved.

On Tue, Apr 30, 2013 at 6:18 AM, Mark McDougall <msmcdoug at iinet.net.au>wrote:

> On 30/04/2013 5:46 PM, Fedor Steeman wrote:
>
>  What you won't see is a flood of 256-colour hires Coco games,
>>> so don't waste your time dreaming about them!
>>>
>>
>> I am curious to hear why you think so. Too small a user base? Too much
>> effort for a single coder?
>>
>
> It's all about numbers. I don't think the (relatively moderate) extra
> complexity will scare off any of the existing Coco developers.
>
> The Coco enthusiast community isn't really very large compared with
> certain other retro micros; Apple II, C64, Atari come to mind.
>
> Now reduce that to the percentage that would be interested in - and can
> afford - to purchase whatever incarnation of Coco-X is produced. Keep in
> mind that not everyone wants the same thing from the project, which reduces
> the numbers even further.
>
> Now reduce that to the percentage of users capable of writing games for
> the Coco-X of any reasonable complexity/quality.
>
> Now reduce that to the percentage of those that have both the time and are
> willing to produce games for the Coco-X, with such a limited market.
>
> At most, you'll see a handful of games trickling out from the likes of
> Nick, Steve (although IIUC Coco-X hasn't gone in a direction that
> necessarily interest him), John etc. Maybe a port or two from Sockmaster.
> But I don't see anything more than that.
>
> As I said, I think you'll see more output from OS9 users, wanting better
> text modes and faster processing. Maybe they will get a reasonable GUI
> up-and-running in graphics mode on top if it? I really think that's where
> you'll see most of the development on the Coco-X.
>
> Just my opinion of course.
>
> Regards,
>
> --
> |              Mark McDougall                | "Electrical Engineers do it
> |  <http://members.iinet.net.au/~**msmcdoug<http://members.iinet.net.au/~msmcdoug>>
>   |   with less resistance!"
>
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