[Coco] Wolfenstein 3-D on a 4.77mhz 8088? So, 6809 port, anyone?

Fedor Steeman petrander at gmail.com
Wed Apr 24 04:51:14 EDT 2013


Wouldn't be a good possibility to emulate W3D on a 20Mhz CoCo-X (FPGA)? It
also has a 256 colour mode, though of lower resolution...

/Fedor


On 24 April 2013 06:39, Allen Huffman <alsplace at pobox.com> wrote:

> On Apr 23, 2013, at 11:40 PM, Steve Bjork <6809er at srbsoftware.com> wrote:
>
> > The 6809 is only has an 8-bit ALU but the 8088 has 16-bit ALU. Math is
> more limited on the 6809 because the lack of the DIV instruction.  The 8088
> also had block memory move instructions. Add the fact that most IBM system
> came with hardware DMA for fast memory moves, the CoCo just can't keep up.
>
> Well heck. So there was something the 8088s could do. I used to run CoCo
> BASIC versus the same thing on DOS BASIC when I worked at Radio Shack
> (88-90), and it took the 286 model Tandy 1000s to be faster than the CoCo 3.
>
> Okay, we can stick to Z80 stuff like Donkey Kong.
> -
> Allen Huffman - PO Box 22031 - Clive IA 50325 - 515-999-0227 (vmail/TXT
> only)
> Sub-Etha Software - http://www.subethasoftware.com - Established 1990!
> Sent from my MacBook.
>
> 22nd Annual "Last" Chicago CoCoFEST! April 27-28, 2013. Lombard, IL.
> http://www.glensideccc.com
> CoCo-X Project: http://kck.st/16fAwkf
> 1983 CoCo BBS ported to Arduino? Sure. Telnet:
> allenhuffman.dnsalias.com:2323 (nights)
>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
>



More information about the Coco mailing list