[Coco] Wolfenstein 3-D on a 4.77mhz 8088? So, 6809 port, anyone?
Steve Bjork
6809er at srbsoftware.com
Wed Apr 24 01:20:13 EDT 2013
Yes, there is a 6309. Since the CoCo was never made with the chip (And
so few have it installed) I would say that is not part of a "On a CoCo"
subject.
I should point out that none of my games on coco 2 games used "2 pixels
per color". They where what the CoCo 2 used was of two bit color or 4
dots per screen byte of memory. Even the artifacting mode of was bases
on a 1 Bit Color mode, but on NTSC systems it was 2-bit color of Black,
Blue, Red and White.
I say one more time, all my CoCo 2 games were 2 bit color with 4
addressable dots per byte. Well, on NTSC systems anyway.
What you are talking about would be only 32 pixels across the screen.
That's 1/2 the resolution of the Simi-graphics mode of the 6847.
Steve
On 4/23/2013 7:50 PM, Luis Antoniosi (CoCoDemus) wrote:
> Hey Steve,
>
> But for 6309 and using a wide pixel (2 pixel with same color) we can have
> some improvement.
>
> all coco2 games uses 2 pixels per color anyway ;)
>
>
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