[Coco] : GIME text modes and font data

Arthur Flexser flexser at fiu.edu
Mon Sep 3 20:28:36 EDT 2012


The software character set at $Fxxx in the CoCo 3 is used ONLY by the
HPRINT command, as several people have noted.

Art

On Mon, Sep 3, 2012 at 4:42 PM,  <jdaggett at gate.net> wrote:
> On 3 Sep 2012 at 13:56, William Astle wrote:
>
>> My question was simple. Where does the font data come from when the GIME
>> is displaying a hardware text mode.
>
> If by font data you mean character generator ROM then in hardware that is in the GIME chip.
> In an emulator that would have to be some file that the emulator has to access whether
> included in the ROM file or another I do not know that.
>
> As for the actual COCO3 there is a block of 8K that stores the data that is used by the GIME
> to access and display. That is in RAM. In graphics mode to create text there is a table at:
>
> F09D F39C HIGH RESOLUTION SOFTWARE CHARACTER GERNERATOR 'ROM'.
>
> is this what you want?
>
> james
>
>
>
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