[Coco] os-9 cc errors
Retro Canada
retrocanada76 at gmail.com
Thu Oct 25 13:12:34 EDT 2012
ok I got it: I just have to write on stdout, so writing 0x1 to stdout
homes my cursor. 0x2 0x20+x 0x20+y locates my cursor. i think is
enough to continue :)
On Thu, Oct 25, 2012 at 12:03 AM, Retro Canada <retrocanada76 at gmail.com> wrote:
> i want to make a full screen app that runs on level 1 and 2 in c, like
> dynacalc does. Is there any example available?
>
> i found the sled 2.2 source code (although it seems to be missing one
> file) but it 's level 2 only as it uses windowing.
>
> What I found until now is how to get screen dimensions using SS.ScSiz :)
>
> how does it work for level 1? Should i take the screen buffer with
> SS.AlphaS and write direct to screen buffer ? Or there is another safe
> way to write at full speed on screen ? Don't want to line feed to when
> it gets to the 16th row, but i guess this I can change with setstat
> right ?
>
> Felipe.
>
> On Wed, Oct 24, 2012 at 11:40 PM, Gene Heskett <gheskett at wdtv.com> wrote:
>> On Wednesday 24 October 2012 23:39:21 Retro Canada did opine:
>>
>>> hi,
>>>
>>> i'm trying to use the C compiler for nitrOs-9 but it is stupid cause
>>> it floods the screen with compiling errors and I don't see any option
>>> to either stop at first error or to pause the screen. so I can't see
>>> where is the first error. Even cc code.c > out doesn't work cause the
>>> errors are not piped !
>>>
>>> how do you do it guys ?
>>>
>>> thx
>>
>> tmode .1 pau=1
>> in the window/shell you run the compiler in. That gets you 1 screen full
>> of data per keyboard tap.
>>
>> Now, post the first error please.
>>
>> Cheers, Gene
>> --
>> "There are four boxes to be used in defense of liberty:
>> soap, ballot, jury, and ammo. Please use in that order."
>> -Ed Howdershelt (Author)
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>> The second, a trick.
>> Later, it's a well-established technique!
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>>
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>
>
>
> --
> Panasonic FSA1-WSX
> Commodore 64
> Commodore 64C
> Commodore 128
> Apple //c
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> ..and more coming!
--
Panasonic FSA1-WSX
Commodore 64
Commodore 64C
Commodore 128
Apple //c
TRS-Color Computer 3
TI-99/4A
..and more coming!
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