[Coco] uses for a coco 1/2?

Richard Ivey rrivey at yahoo.com
Wed Jun 22 21:12:05 EDT 2011



I can't recall right now, but there are some coco1/2 games that the coco3 can't 
run.


________________________________
From: John W. Linville <linville at tuxdriver.com>
To: coco at maltedmedia.com
Sent: Wed, June 22, 2011 1:04:26 PM
Subject: [Coco] uses for a coco 1/2?

Topic for discussion -- if you already have a working coco3, what
are good uses for a coco 1 or 2?

    -- dedicated operation of some peripheral

        -- sound/speech pak for chip tunes

        -- X10 controller

    -- dedicated operation of some application

        -- audio spectrum analyzer

        -- MIDI sequencing

    -- hacking platform for physical computing

        -- weather station?

        -- animatronics?

Does anyone use these for gaming?  As Nick M. points out, they are
a bit A/V challenged even amongst there peers...

What else?  Maybe you can bring your idea to the Skype conference
tonight?

There are a bunch of these floating around -- might be good to find
a use for some of 'em... :-)

John
-- 
John W. Linville        Someday the world will need a hero, and you
linville at tuxdriver.com            might be all we have.  Be ready.

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