[Coco] CoCo3FPGA, FPGA Development, and GIME replacement

Stephen H. Fischer SFischer1 at Mindspring.com
Wed Jul 6 18:56:50 EDT 2011


Hi,

You say it so well!

SHF

----- Original Message ----- 
From: "Aaron Wolfe" <aawolfe at gmail.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Wednesday, July 06, 2011 3:46 PM
Subject: Re: [Coco] CoCo3FPGA, FPGA Development, and GIME replacement


> On Wed, Jul 6, 2011 at 6:28 PM, Stephen H. Fischer
> <SFischer1 at mindspring.com> wrote:
>> Hi,
> ....
>> Some of us would have fun just using a bigger graphics canvas with more
>> colors even if no hardware was ever available.
>>
>> It's great that more colors can be added, the hardware folks are doing
>> great.
>>
>> But I see NO sign that the software folks are doing anything (Well except
>> for one very private project.).
>>
>> Without software, the hardware is just a PG&E dummy load.
>
>
> If you look at it from a commercial mindset, it's same the old catch
> 22... companies don't write software when there are no users, and
> users don't buy systems with no software.  As a consumer of software,
> or a commercial author of software, I don't see *any* coco4 system
> being attractive (though I suppose that has been true of the coco 1,2
> and 3 for quite some years as well).
>
> However, as a hobbyist programmer, hardware without software is a
> blank slate just begging to be written on, explored, etc.  Sort of
> like my first CoCo back as a kid.. the only software it ran for the
> first couple years was software I wrote or typed in from the basic
> manual or the rainbow.  The fun was in finding ways to use the
> hardware myself, not in buying software that used it for me.  If you
> enjoy writing software, the CoCo4 could be a whole new world of fun
> with a familiar backdrop, but only if the fun of writing it is
> satisfaction enough for you.
>
> As a consumer of software I think one would be mostly disappointed
> with any coco4 system. Maybe a few games that used new graphics modes
> would come out, but maybe not. I surely wouldn't bet on it unless you
> plan to write one yourself.
>
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