[Coco] A bit OT Why 3-D is worth waiting bit longer. was:Game Developers Wanted
RJLCyberPunk
cyberpunk at prtc.net
Tue Apr 26 23:19:05 EDT 2011
I was talking more of a multipolygon game in the style of Doom 3, Duke Nuke
em 3D etc. but OK...
----- Original Message -----
From: "Steve Bjork" <6809er at srbsoftware.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Tuesday, April 26, 2011 1:04 PM
Subject: [Coco] A bit OT Why 3-D is worth waiting bit longer. was:Game
Developers Wanted
> On 4/26/2011 7:09 AM, RJLCyberPunk wrote:
>> I'd love to see Ghana Bwana in 3D Steve! :D
>
> Last time I check, Ghana Bwana was a 3D game. (I know, not the 3-D you are
> talking about.)
>
> As your may not know, I've written may 3-D Games. But, Warp Fighter 3-D
> for the CoCo is the only one that ever hit the market.
>
> This is why....
>
> To get 3-D you must have was two images, one for each eye. For a long
> time, the only way to get 3-D in the home was to use the two color
> glasses. (As with Warp Fighter 3-D.) As you know this technology is far
> from perfect.
>
> As displays got smaller and cheaper, you could put an display in front of
> each eye. SEGA used this type of system for their virtual reality headset
> called SEGA VR. The 3-D did work, but some tester did complain of
> headaches and motion sickness and why it never came to market. Nintendo
> try their hand 3-D with VR Gameboy it was one of their biggest flops. So
> far, 3-D gaming is not going well. (I had titles for both systems that
> never saw the light of day.)
>
> About the same time Kodak and Disney teamed up to create a new 3-D for the
> Disney parks using Polarized 3D glasses and two images projected on the
> same screen. Since each image was Polarized to match a filter (and an
> eye), the viewer will see a 3-D image. This passive type of 3-D is how
> your neighborhood theater shows 3-D films.
>
> Now, most current 3D TV used an active type of 3-D glasses system. The
> glasses use LCD to block an eye from seeing the image. Then, the TV will
> show each image only while that eye is not blocked. This sometimes causes
> a flicker effect and give some people headaches. Also, LCD based TV have
> very slow response time (refresh) so you get a bit of ghosting. (DPL and
> Plasma systems make better 3-D displays.) The other problem with active
> 3-D glasses is the price of $100 to $200 for just one pair. (Some TV
> manufactures are working passive 3-D glasses system that only cost $10 per
> pair.)
>
> How good are these 3-D home system? Fair at best. The current HI-DEF
> standard was only design for 2-D and needs beefing up to handle 3-D TV.
> Blu-ray disk are the only media that works (sorta) for 3-D. A new
> standard with a higher bandwidth is needed to make 3-D work.
>
> The are movies in production that are using 5k cameras. (That's 5,000
> pixels across.) Only a five years ago, the top digital movies cameras
> where only 2k. But to get 3-D to the point it looks real (like watching a
> live play) you need to boost the frame rate. Right now, Peter Jackson is
> filming the Hobbit movie at 48 Frames Per Second for the best 3-D on film
> yet. (Double the normal frame rate.)
>
> I've seen IMAX movies shown at 48 frames per second and they pull you into
> the action. This system is used in Disney Parks' Soaring over California
> ride. (It's main reason why it's on the top of everyone's much ride
> list.)
>
> So where does that leave 3-D for you? Well, getting 3-D on your home TV
> is not something I would NOT pay extra for. (I would not pay an extra
> $200 per viewer for the 3-D glasses.) Really good 3-D in the home is
> still years away.
>
> Remember, the marketing guys are using 3-D to buy their stuff. At CES, a
> smart-phone manufacture talk about their new 3-D but would not show it
> off. When it did come out, all it was a standard smart-phone with
> red/blue glasses that make look like a dork.
>
> As I said, they are pushing 3-D to get you to toss your perfectly good
> stuff and buy their crap.
>
> Hey, Nintendo got their new no-glasses 3-D game system, the 3DS. I played
> it, till I got a headache.
>
> Steve (Warp Fighter 3-D) Bjork
>
>
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