[Coco] Curious game no coco
Roger Taylor
operator at coco3.com
Thu Apr 14 17:12:34 EDT 2011
At 03:58 PM 4/14/2011, you wrote:
>This type of game does not lend itself for predefined/precomputed
>water because the user can change the path of the water. That's the
>whole idea behind the game.
>Also, the flow of water blocks from a given point does not always
>move the same direction or speed. At 1:39 into the game demo, the
>water blocks flowing from the same point but do not end up going to
>the same place. Some split to the right and some to the left.
Perhaps the droplets are randomly or by force jumping to other nearby
defined paths, with the Y position being the index within its path
table. During the falling process, I don't see droplets veering to
the left or right ranbomly. However, the predefined paths look like
they veer to the left and right. :)
I'm just offering a second idea of how the author may have done this effect.
--
~ Roger Taylor
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