[Coco] What would a CoCo successor have to have as a minimum?

Little John sales at gimechip.com
Tue Nov 23 04:36:26 EST 2010


I too would like to see this info on the TGV608 if possible...
JOHNT
----- Original Message ----- 
From: <jdaggett at gate.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Monday, November 22, 2010 7:47 AM
Subject: Re: [Coco] What would a CoCo successor have to have as a minimum?


> On 22 Nov 2010 at 9:20, Mark McDougall wrote:
>
>> A good example of these types of capabilities is the Yamaha TGV608 
>> graphics
>> 'coprocessor' found in the Namco Classic arcade games (I have the 
>> reference
>> manual for it, and implementing that would kill 2 birds with 1 stone for
>> me)! The Neo Geo arcade is also a fantastic example of what you can do 
>> with
>> a tilemap/sprite system, which was still pulling the crowds well into the 
>> 3D
>> era.
>
> Mark
>
> Is there any way to get a copy of the TGV608 Spec?
>
>
> You  have perked my interests.
>
> james
>
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