[Coco] What would a CoCo successor have to have as a minimum?

Little John sales at gimechip.com
Tue Nov 23 04:36:26 EST 2010


I too would like to see this info on the TGV608 if possible...
JOHNT
----- Original Message -----
From: <jdaggett at gate.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Monday, November 22, 2010 7:47 AM
Subject: Re: [Coco] What would a CoCo successor have to have as a minimum?



> On 22 Nov 2010 at 9:20, Mark McDougall wrote:

>

>> A good example of these types of capabilities is the Yamaha TGV608

>> graphics

>> 'coprocessor' found in the Namco Classic arcade games (I have the

>> reference

>> manual for it, and implementing that would kill 2 birds with 1 stone for

>> me)! The Neo Geo arcade is also a fantastic example of what you can do

>> with

>> a tilemap/sprite system, which was still pulling the crowds well into the

>> 3D

>> era.

>

> Mark

>

> Is there any way to get a copy of the TGV608 Spec?

>

>

> You have perked my interests.

>

> james

>

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