[Coco] What would a CoCo successor have to have as a minimum?

Rob Rosenbrock rob.coco at zaphod.tzo.com
Tue Nov 23 03:20:13 EST 2010


I worked on the Technos games:

Xain'd Sleena/Solar Warrior/Soldier of Light
Double Dragon
Kunio-kun/Renegade

Due to their similarities, work on one led to the others.

On Nov 23, 2010, at 2:40 AM, Mark McDougall wrote:


> On 23/11/2010 6:28 PM, Rob Rosenbrock wrote:

>

>> I "reverse engineered" a few arcade games for the MAME project, and I can

>> appreciate the specialized design of the hardware. The games I worked on

>> were mostly based on the 6809 cpu, but the video generation was

>> accomplished with nothing but 74xx series logic gates.

>

> Which games did you reverse-engineer?

>

> I wrote the "Empire City: 1931" and "Namco Classics Vol 1/2" drivers.

>

> Regards,

>

> --

> | Mark McDougall | "Electrical Engineers do it

> | <http://members.iinet.net.au/~msmcdoug> | with less resistance!"

>

> --

> Coco mailing list

> Coco at maltedmedia.com

> http://five.pairlist.net/mailman/listinfo/coco






More information about the Coco mailing list