[Coco] NitrOS-9 V3.3.0 and DriveWire
Robert Gault
robert.gault at att.net
Wed Mar 31 20:48:56 EDT 2010
Willard Goosey wrote:
> On Tue, Mar 30, 2010 at 08:52:25PM -0400, Bruce W. Calkins wrote:
>
>> No, is there an issue with Robot Odyssey under NitrOS-9? At the moment I
>> am making space for the mother-in-law, building chicken coops and making
>> garden. I'm not sure just when I'll have time to "play."
>
> I can't get it to do anything but throw up a black screen and hang.
> May just be running out of RAM, or there may be deeper issues. I
> haven't investigated deeply.
>
> Willard
I've just started looking at this game. It uses Level I and has the modules
RS232 and T1 in the os9boot file. Perhaps T1 is used by Odyssey but I'll need to
do some testing.
At the moment, the game as is won't run when started in a vdg screen from
NitrOS-9 Level I or Level II.
The game can't be using the bitbanger port or the RS-232 pak so the presence of
an RS232 module is puzzling.
The version I have is 1.0 which has an oddball line in the owner's manual for
starting the game. "If you boot from a separate OS-9 system disk, put the Robot
Odyssey disk in drive 0 and type CHX /D0/CMDS. Type RUN "ROBOT" [ENTER] to start
Robot Odyssey."
Not only is RUN anything not an OS-9 command, but there is no ROBOT file in the
CMDS directory. The game starts with STARTUP, a file in the CMDS directory.
Actually the file MENU in the CMDS directory is internally named ROBOT. That's
what you would see if the module were loaded into memory.
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