[Coco] GOTO and code maintainability
wdg3rd at comcast.net
wdg3rd at comcast.net
Tue Sep 15 18:55:43 EDT 2009
----- "Aaron Banerjee" <spam_proof at verizon.net> wrote:
> Maintaining the stack is most certainly an important issue. Several
> years ago, I wrote a program to solve the "Eight Queens" problem on a
> coco. I counted on the fact that you could "jump out of" a for/next,
> alter the counter, and jump back in order to simulate recursion. That
> program was more of an academic curiosity, and most certainly not
> intended to promote jumping in and out of FOR loops. It ran on ECB
> 1.0, but not on GWBASIC.
>
> I think the resounding issue of this thread is that even GOTO can be a
> good thing if used appropriately, just as almost anything can be "bad"
> if misused.
Sorry about the late reply (been rebuilding a bathroom while still holding down a full-time dead-end job with a health plan).
But I'm pretty sure that while it speeds up the program, that is technically a "misuse" of GOTO. One I've used myself more than once, including both in BASIC (Mod One L2 before the Coco was in planning & many later BASICs) and in the Bourne shell and a couple of its descendants (mostly Korn & Bash, one on AIX machines when I'm properly employed, the other at home [& work desk] since 1993).
I am not ashamed about using conditional or even unconditional branch instructions. BASIC was pretty much my first language unless you count the mechanical binary on the Digicomp One a decade plus before my TRS-80 Mod 1 Level 1. (A re-creation of the Digicomp One is available at <http://www.mindsontoys.com/kits.htm?dc1_main.htm> a three-bit CPU where real-time is real time.
--
Ward Griffiths wdg3rd at comcast.net
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