[Coco] OS-9 BBS (Was: Caring for a CoCo)
rbihler at msn.com
Thu Nov 19 21:01:51 EST 2009
Thanks, for the time it was a pretty advanced system and it was also
said it was not possible for a Coco to connect (Properly) into the
Fidonet. Did that and pretty well (However slow)
Those days are gone and due to a broken pipe I lost all the source code
for RiBBS. I have been working to recreate the source, but this is a
long process that Wayne Campbell has taken on. I have a few bread
crumbs for people that had the code when I left the community to start a
family, so far not luck finding the source. I believe Fido is dead, the
last few system I have found don't appear to up. RiBBS without much of
the Fido stuff would be smaller, also thing that ribbs does is allow os9
color coding to be sent in addtion to standard ascii and VT codes. This
did slow the system down to convert to/from these different code types.
I agree not much use for BBS other than a walk down memory lane and
curiosity, I have located a possible server for the PC side to allow a
basic Telnet connection to a BBS such as RiBBS. I plan to attempt this
at some point but have not had the time. www.telbbs.com is the site.
It will emulate a modem and should work very well with RiBBS. I believe
it even handles the Carrier detect line.
As I am able to recreate the source and HOPEFULLY find it I plan to post
it for anyone interested.
Aaron Wolfe wrote:
> On Thu, Nov 19, 2009 at 8:39 AM, Ron Bihler <rbihler at msn.com> wrote:
>> No RiBBS is not multiline, however being OS9 it should be possible to run
>> multiple copies. The original Coco was too slow to do much more than just
>> run ribbs. In regards to source, I am still trying to put this together and
>> thanks to some help I am getting we are Unpacking the packed code.
>> Ron Bihler
> Wow, I was just reading through documentation of RiBBS, and here's a
> post from the man himself :)
> RiBBS seems like a nice system. Since my project would be using
> virtual serial ports and internet connections, the connections work a
> little differently. While I could emulate a modem in the server, it
> would be more efficient if I could just strip out all the code for
> dealing with modems and let RiBBS just assume that this will be
> handled elsewhere. This is one reason why I was interested in having
> the source.
> Also, these days I don't think anyone would want to use uucp or
> Fidonet (although I think fido does exist in some form still). In
> truth message areas as a whole would probably not be very useful these
> days. Might be able to save ram by taking out a lot of things that
> were critical to a BBS back in the day, although I'd want to preserve
> the "look and feel".
> I thought folks might like to play a few of the old BBS door games, or
> chat room type things, or just poke around in the system and remember
> how things used to be. I can't think of any real use for an OS-9 BBS
> beyond the fun of reminiscing.
> This makes me wonder, does anyone have an archive of a popular BBS
> that they'd like to see brought back to life? If I'm doing this to
> remember the "good old days", might as well go all the way :)
>> Dean Leiber wrote:
>>> On Nov 18, 2009, at 5:03 PM, Aaron Wolfe wrote:
>>>> Yes, something like that :)
>>>> I haven't yet found an OS-9 BBS that is public domain/open source and
>>>> supports multiple lines.
>>>> Anybody have suggestions?
>>> I'm not sure about RiBBS being multi-line but the source should be about,
>>> since I think they released the source at the end. I'm fairly sure that the
>>> old StG BBS could do multi-line. I've seen the source around and I think
>>> Scott Griepentrog OK'ed its release. Anybody familiar with the other BBS'?
>>> Coco mailing list
>>> Coco at maltedmedia.com
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