[Coco] Dungeons of Daggorath Program Manual
keeper63 at cox.net
Mon Nov 9 21:42:38 EST 2009
I was expecting something nice, but OH WOW!
It looks almost "print ready"! Like you could almost take it down to a
print shop and have them run it off with heavy stock, and have a "real"
manual in front of you!
It looks so good, it doesn't look like a scan at all!
Amazing work! It truly shows it as a "labor of love"; I am sorry you
weren't able to play the game as a kid, and that you can't find time
now. You owe it to yourself to try it out; consider taking the time as a
self-thank you for your efforts.
I assume you know about the porting project (to the PC)?:
Don't look too deep at that page though, plenty of spoilers!
Thank you for this gift...
-- Andrew L. Ayers, Glendale, Arizona
> Message: 3
> Date: Sun, 8 Nov 2009 22:42:15 -0700
> From: "J.P. Samson" <coco+list at jeanpaulsamson.com>
> Subject: Re: [Coco] Dungeons of Daggorath Program Manual
> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> Message-ID: <006C62E7-79FB-4A13-AC65-345E50E750FE at jeanpaulsamson.com>
> Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>>> J.P. Samson wrote:
>>>> Since I seem to be into transitioning old CoCo manuals to digital
>>>> form, I
>>>> thought I'd pass along my rendition of the manual for Dungeons of
> On Nov-8-09, at 5:00 PM, mike delyea wrote:
>> That was THE best game for the coco! A<space R>, A<space R>,
>> A<space R>, M, M, M, M, T<space>A. I swear my heart was beating as
>> fast the character's heart.
> Thanks for everyone's gushing comments about the quality of the
> manual. I never owned DoD, being a kid at the time and having no
> money to spend on Radio Shack's rather pricey Program Paks. Anyways,
> I stuck with the more kid friendly shoot-em-up games such as Time
> Bandit or Zaxxon.
> I know I tried a pirated copy of the game in its day, but without a
> manual, good luck figuring anything out! Now, in my adulthood, I was
> able to buy a copy of the game off an auction site, but haven't the
> time to get into playing it! Oh, to be a kid again!
> -- JP
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