[Coco] proposal for CoCoFEST! talk
John W. Linville
linville at tuxdriver.com
Fri Feb 13 08:38:08 EST 2009
So once again FEST! time is approaching and I have no noteworthy
project to display. Rather than come empty-handed, I thought I might
have an alternative this year.
I thought I might put together a little presentation on how to do
some simple CoCo development using the conveniences of a modern PC
(i.e. "cross development"). This would be a survey of some of the
available tools and basic technologies. As I am not a CoCo programmer
of any note, this would specifically _not_ be a talk to 'how to write
the greatest CoCo game ever'. Instead it would be more of a basic
overview of some of the available tools and their strengths, etc.
I would try to cover both RSDOS and OS-9 targets.
Does this interest anyone? I would put together a few slides and
some simple demos, and the rest of the FEST! could be an extended
demo and Q&A opportunity. Is this worthwhile?
Feedback welcome!
John
P.S. I'm a Linux guy, so the presentation would be weighted towards
what is available in a Unix-like environment (including cygwin, etc).
P.P.S. I would, of course, be open to suggestions of any particular
tools/projects to cover, interesting tips or resources, etc.
--
John W. Linville Someday the world will need a hero, and you
linville at tuxdriver.com might be all we have. Be ready.
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