[Coco] Single board Pentium computer... "CoCo4" or Drivewire server	material?
    Steve Bjork 
    6809er at bjork-huffman.net
       
    Thu Dec 17 22:57:04 EST 2009
    
    
  
The CoCo 4 project did have a I/O board plugged into the USB port to 
talk like a CoCo.  It had a 40 pin card connector along with Joystick 
and Cassette port and even a keyboard connector.
The idea was to install an ION PC board and the I/O board into a CoCo 3 
case so you can bring the a dead CoCo back to life.
Plug in a game pak and the system would read the ROM into a run time 
file so you can play the old CoCo game.
The best trick was what the system would do when you plug in a Floppy 
disk controller.
As I said, the CoCo 4 project would bring back a dead CoCo back to life.
Steve
George Ramsower wrote:
>  This isn't really a reply to the previous posts on this but, it got me to thinking....
>
> Uh, oh!
>
>   A Coco 4 would need the expansion slot. (period!) A Coco 4 would not have that with the new hardware available today.
>
>   Could a USB port be used to transfer data to and from an adapter?
>
>   These new USB ports are fast...
>   Could a driver in an emulator on a really fast computer(or not) could interpret, pass interrupts and process this incoming data and respond to the calls and data as if it were really a coco on the other end of the wire?
>   This, of course, would require a small amount of hardware. A Coco card slot with a USB port on it. It seems with the modern  chips we have, it would be possible. I have no idea about how much this little board would cost to build and most of all, how much programming it would entail, but I'm just tossing this into the discussion.
>
>   Huh? Is that a good idea or am I a bone head for bringing this up?
>
> (One hour since Happy Hour was over)
>
> George
>
>
>   
>
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>   
    
    
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