[Coco] CoCoNet beta release

Roger Taylor operator at coco3.com
Thu Dec 24 19:05:02 EST 2009


At 01:37 PM 12/24/2009, you wrote:


>How much? Also as a side note why would I want your "coconet" instead

>of drivewire? Not a dig just wondering.


Frank, CoCoNet doesn't attempt to duplicate the DriveWire
system. There's a big difference in the two systems. CoCoNet does
share one similar feature which is the ability to emulate disk drives
through the bitbanger cable, but I urge you to explore each and come
to your own conclusions about why you should use either.

Thanks









>the other Frank

>

>

>On Wed, Dec 23, 2009 at 11:38:35PM -0600, Roger Taylor wrote:

> > Merry Christmas all,

> >

> > Now that we're on the subject of CoCo to PC and storage solutions

> > for the CoCo - this might be a good time to throw a basic version of

> > CoCoNet out there to get some feedback.

> >

> > The CoCoNet ROM is 16K and is a replacement for Disk BASIC 1.1 It

> > works on any CoCo with Extended BASIC. CoCoNet is currently

> > primarily a multi-drive system with the ability to mount PC and web

> > .dsk files and save remote files onto remote-mounted virtual disks.

> > These basic features combine to form a very powerful and unique

> > storage system for almost any CoCo.

> >

> > We've got several ROMs out there that only give one or two types of

> > disk drives. My ROM will continue to add more DOS-compatible

> > "drives" to the mix over time. This includes RAM disks, hard

> > drives, Flash drives, MicroSD pak drives (blazing 230400 bps),

> > bitbanger drives, floppy drives, network drives, and any others I

> > can think of.

> >

> > The ideal solution for letting the CoCo deal with remote files and

> > networking features is to have the PC server deposit files onto

> > virtual disks for the CoCo, offloading 99% of the work and hassle.

> > The CoCo basically says "give me this file or disk" and then it

> > appears to the CoCo in a native format it already has support for in

> > Disk BASIC.

> >

> > Use a CoCo-to-PC cable (mine) or a DriveWIre cable, or any other

> > basic 4-pin CoCo bitbanger serial cable and get 115200 bps virtual

> > drives for using .dsk images stored on your PC or the web.

> > Use a Tandy RS-232 Pak or my Deluxe Wireless RS-232 Pak, and get

> > 115200 bps virtual drives. With the wireless pak, the CoCo finds

> > your PC and connects automatically within a few seconds.

> > Using a Drive Pak (MicroSD card pak), CoCoNet gets a massive 2gb of

> > storage (that's a lot for a CoCo).

> > Real drives are supported as well.

> >

> > All drive types are possible at the same time. You can mount one of

> > each drive type to each CoCo drive 0-3, or 4 of each, 2 and 2, etc.

> > BACKUP, COPY, LOAD, SAVE, etc. between all drive types (web disks

> > are read-only, however).

> >

> > RAM disks haven't been added yet, but should be in the official

> release or 1.1.

> >

> > There are currently a few bugs/issues that could leave the CoCo in

> > an undesired state after an error occurs in BASIC. CoCoNet

> > switches between the ROM and All-RAM map at times and currently

> > doesn't have error trapping to put the CoCo back in it's native

> > mode. I know how to do this, but I've been short on time.

> >

> > The CoCoNet server applet should work on any Windows PC that has the

> > .NET framework 2.0 installed. The .ini file controls what disks are

> > initially mounted over the serial links, and all sorts of other

> > settings. You can also mount disks by pathname or URL *FROM THE

> > COCO*.

> >

> > CoCoNet finds the most likely important disk drive system out of the

> > ones available and attempts to run *.BAS on startup from that

> > device. The track 34 scanner has been disabled for now, where a

> > 'DOS' command would be issued automatically on powerup if the disk

> > is bootable that way.

> >

> > A 6551 remote copy of NitrOS-9 is premounted on drive 0 with this

> > beta release. In other words, NitrOS-9 boots on the CoCo over your

> > serial pak or wireless pak, and the .dsk resides on your PC as you

> > use it on your CoCo.

> >

> >

> > http://www.coco3.com/community/coconet_beta.zip

> > --

> > ~ Roger Taylor

> >

> >

> >

> > --

> > Coco mailing list

> > Coco at maltedmedia.com

> > http://five.pairlist.net/mailman/listinfo/coco

>

>--

>Coco mailing list

>Coco at maltedmedia.com

>http://five.pairlist.net/mailman/listinfo/coco


--
~ Roger Taylor





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