[Coco] COCO to PC transfer and Using VCC
Fred D. Provoncha
fredprov5 at usfamily.net
Thu Sep 11 00:12:53 EDT 2008
> Message: 14
> Date: Wed, 10 Sep 2008 20:44:27 -0500
> From: "Allan Chaney" <chaneya at acwoodworksinc.com>
> Subject: [Coco] COCO to PC transfer and Using VCC
> To: <coco at maltedmedia.com>
> Message-ID: <002501c913af$ed682600$c8387200$@com>
> Content-Type: text/plain; charset="US-ASCII"
>
> COCO Folks,
>
> At the request of my kids, I recently unpacked my old Color Computer 3 after
> almost 20 years of deep storage. I had mentioned to them that I programmed
> a video game that was published and they wanted to play it. Unbelievably
> after unpacking and cleaning everything the game still worked along with the
> COCO3, Floppy Drive and Multi-Pack.
>
> The game I wrote is called "Paladin's Legacy" and it was published by Sundog
> Systems in 1989. It is an RPG adventure/action game for COCO I,I and III
> with 64k and floppy drive. I would like to preserve and run the game in a
> modern PC system using VCC Emulator. After reading about VCC at
> vcc6809.bravehost.com, if I understand correctly, I should be able to run my
> game on my Windows XP PC with VCC. VCC will create a virtual disk that
> handles the floppy disk access from my game. However my problem is getting
> my game files transferred to a windows PC from the COCO. The files that
> make up my game are almost all Binary (.bin) with a few basic files. I also
> still have the source files (.asc). I don't have a PC with 5.25 floppy so I
> am unable to use VCC to read the old Tandy Floppy Drive (assuming that that
> is even possible).
>
> I visited www.thesvd.com and found a product called SVD (Semi-Virtual Disk)
> that will copy images of files/floppies from an old COCO to a modern Windows
> PC over RS232 (or in my case a usb-RS232 converter). I don't have a PC with
> RS232 but apparently I can use a USB-RS232 converter.
>
> My real question is if I buy SVD and copy the images of my game disks to my
> PC, do you think VCC will run my game? The game uses a lot of disk access
> since it's a two sided RPG. The game requires you to flip the disk when you
> enter cities and then flip back when you go back to the main world map.
>
> Thanks for any help anyone can offer.
>
> Allan
Allan,
So you wrote Paladin's Legacy? Great game! I have a copy, and it still works. I've never gotten anywhere close to solving it though. Ran into a couple roadblocks ;-)
I was very impressed that you were able to create such a large, complex RPG game on a Coco2. Very impressive.
Fred Provoncha
Stansbury Park, UT
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