[Coco] CoCo 3 MMU test for all

Roger Taylor operator at coco3.com
Sun Jan 20 16:00:18 EST 2008


At 02:54 PM 1/20/2008, you wrote:
>Roger Taylor <operator at coco3.com> wrote:
>
> > It also turns out that storing a 121 in 65441 under both VCC and MESS
> > emulators returns the 121 back, even though a 57 is initially
> > there.  This is good.  As long as somebody on the M.E.S.S. team
> > doesn't go and try to mess this up for everybody, I can make a single
> > LOADMable version of my extended size games with all components
> > embedded and automatically stashing to specific MMU blocks in the
> > CoCo while loading.
>
>How would making MESS more accurate be bad in this case?
>
>You should also really find out how a 2 meg upgrade will effect these
>results.

I caught what I said and it shouldn't matter, no.  It might even 
clear up other problems?  Who knows.  Give it a try.

Hopefully somebody with a 1 and 2-meg upgrade will post their results 
eventually.  So far, 128k and 512k is behaving the same.





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