[Coco] Virtual Memory in OS-9
devries.bob at gmail.com
Tue Jan 22 23:07:50 EST 2008
It would appear that this version of curses (on RTSI) requires a file
"termcap.h". Unfortunately, I can't locate that file. Pete Lyal's termcap
for Level 2 (also on RTSI) doesn't have a file of that name.
Regards, Bob Devries, Dalby, Queensland, Australia
Isaiah 50:4 The sovereign Lord has given me
the capacity to be his spokesman,
so that I know how to help the weary.
my blog: http://bdevries.invigorated.org/
----- Original Message -----
From: "Willard Goosey" <goosey at virgo.sdc.org>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Wednesday, January 23, 2008 1:20 PM
Subject: Re: [Coco] Virtual Memory in OS-9
> On Tue, Jan 22, 2008 at 02:59:27PM -0500, William Schaub wrote:
>>if the operating system has calls for allocating more memory to a
>>process, or if everything has to have memory allocated statically.
> No, you can brk() for more memory. If that's not suffiencent, there
> are ways to manually allocate more memory blocks, but then switching
> between them becomes your problem.
>> Also I really want to know if it's possible to execute programs that use
>> more memory than is physically installed by paging to mass storage of
>> some sort.
> The Pascal compiler has a swapping p-code interpeter, otherwise, nope.
>> It would be very nice if something similar to the UNIX mmap() system
>> call is available.
>> I saw a lot of unix tool ports on the rtsi archive so it cant be too
>> bad. But I'm wondering if theres a way to make curses apps run on OS-9
> The curses library on rtsi is source-only and no one (that I know of)
> has been able to get it to compile. My personal opinion is that the
> guy accidently uploaded the MS-DOS source he started with, not the
> finished port. :-(
>> does the OS-9 console emulate any particular type of terminal? (one that
>> implements escapes for character attributes, cursor movement and such)
> Yep. Even the graphics can be completely controlled by
> escape-sequences. That's how the cgfx library (docs are in the
> multivue manual) works.
> Willard Goosey goosey at sdc.org
> Socorro, New Mexico, USA
> "I've never been to Contempt! Isn't that somewhere in New Mexico?"
> --- Yacko
> Coco mailing list
> Coco at maltedmedia.com
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