[Coco] CoCoNet is CoCo 3 ready
Roger Taylor
operator at coco3.com
Mon Dec 22 22:08:38 EST 2008
At 09:20 AM 12/22/2008, you wrote:
>Roger Taylor wrote:
>>At 01:59 AM 12/22/2008, you wrote:
>>>I hardly remember that using corresponding POKE (65345?), you
>>>could instruct the MPI, from which slot to select the ROM,
>>>overriding the MPI-switch setting. However, I don't remember what
>>>happened on a "button" reset.
>>
>>I'm talking about the Disto Super Controller's ROM selector. My
>>controller has 4 sockets for EPROMs. It now appears that just a
>>simple POKE 65345,x and hitting RESET will switch in the CoCoNet
>>ROM without having to warm start. It took me a while to figure out
>>what was going on.
>I guess something similar could be achieved using Cloud-9's Super IDE, right?
>I should be able to load the patch from a disk, and then copy the
>patched ROM to one of the S.IDE flash banks.
>Has any test been done with this?
>
>Diego
As Mark said, yes. SuperIDE users will probably want to LOADM the
CoCoNet patches for Disk BASIC 1.1 (1.0 hasn't been done yet), and
just write out a ROM image to the card, however you do that. It
sounds nice. You could first alter some of the timeout values in the
ROM image to better handle dial-up situations and so forth. I'm also
leaving some "detour" areas filled with 3 NOP instructions ($12 $12
$12) so one could intercept some of the commands and routines at
various points. This would probably work best on a CoCo 3 (runs in
all-RAM mode) where you can patch things from within each web program
you write in BASIC.
--
Roger Taylor
http://www.wordofthedayonline.com
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