[Coco] Drive Wire

Marcus Vinicius Garrett Chiado marcus.chiado at gmail.com
Thu May 31 11:02:25 EDT 2007


You´re right, Boisy, one must not blame DriveWire at all. DriveWire is
a fantastic product, I can´t live without it, so to speak. It´s the
easiest way of running games and copying software to actual floppies.

It´s the ultimate CoCo product. I totally recommend it!

;-D



2007/5/31, Boisy Pitre <boisy at boisypitre.com>:
> Marcus,
>
> You're right.  There are a few other games besides PitStop II that
> exhibit this behavior.  (Glen Dahlgren's games I think?)
>
> My point is that DriveWire isn't to blame here... the authors of the
> games in question are.  Either out of a lack of foresight, ignorance
> or ego, they chose to write their own disk I/O routines that talked
> directly to floppy hardware.  Hey, it worked at the time because all
> there was then was the floppy controller.  Today, with other storage
> options available, people discover that these games don't work.  The
> fact of the matter is that these authors designed their software to
> be tethered to hardware that is now obsolete and hard to find.
>
> This may read like a "don't blame me" message, but in this case, it's
> truly justified.
>
> Boisy



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