[Coco] CoCo 3 FPGA?
lamune at doki-doki.net
Sat Jul 28 17:43:17 EDT 2007
Mark McDougall wrote:
> rondelvo wrote:
>> why stop at 256 colors?
> Because the poor old 6809 - even at 12MHz - would have a hard time
> shifting around a few MB of graphics memory...
If we're making a whole new architecture, adding a blitter or a real DMA
controller wouldn't be out of the question. That would offload at least
some of the video chores from the CPU.
My personal opinion though would be to limit it to 15/16 bit color. At
least those pixels would fit in one 16 bit register nicely. :)
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