[Coco] [Color Computer] [coco] Coco CNC

altair8800c altair8800c at yahoo.com
Tue Feb 13 11:12:02 EST 2007


Charlie,

Some huge Okuma's out there with 6+ pallet changers. These are
$2,000,000,000+ machines. Very neat to see run.

-Neil


--- In ColorComputer at yahoogroups.com, "Charlie" <chazbeenhad at ...> wrote:

>

> Hello! 600K a pop? Wow, what types of machines are they?

>

> I'm a CNC technical leadman for some 16+ years now. My career has

mostly been working

> with English and American built Cincinnati CNC mills. Mostly Arrows

and Lancers.

>

> -Charlie

>

>

> ----- Original Message -----

> From: George's Coco Address

> To: ColorComputer at yahoogroups.com

> Sent: Monday, February 12, 2007 12:55 AM

> Subject: [Color Computer] [coco] Coco CNC

>

>

> Okay!

>

> I've been working on my Coco powered "Tiny CNC" machine this weekend.

>

> Whew!

>

> What a task! I discovered that the axis designations were all

messed up.

>

> (You learn a LOT when working in a machine shop)

>

> All three were wrong. X, Y and Z were wrong. So I renamed them and

in the

> process, I lost the driver(B09 driver) for the REAL Y axis.

>

> No problem, I thought. Just rename the X or Z axis driver. Well,

it didn't

> work. After two days, I discover several problem with my hardware

that

> proved that the port for the Y axis was wired incorrectly, the

cable that

> connected it was also wired incorectly and the software to correct

this

> error is now lost.

>

> No matter about the software. I repaired my mistakes with the

hardware and

> now the software to drive the servos works correctly. I can swap

the cables

> to each of the servos and it works correctly.

>

> Since I've been working at a machine shop, I was forced to buy some

> precision instruments such as a dial caliper. My old vernier

caliper was not

> acceptable at work.

>

> Hmm. I really can't see any accuracy difference except for the

fact that

> the dial is easier to read.

>

> Anyway..... Math always works......

>

> All three lead screws are 32 TPI. The three servos are 200 steps

per inch.

> Doing the math, this comes to 6400 steps per inch, or precision to

> .00015625.

>

> Not bad, but not as good as what I work with at my job.

>

> I've learned that offsets and HOME are important. (I did have trouble

> figuring into this on my coco)

>

> FINDING HOME:

> Originally and even now, I use brute force to drive the axis into a

> mechanical stop. The stepping motor would stall there and hum

until the

> software stopped driving it. At that time, I set the software to

assume it

> was HOME. Actually, it works! However, it isn't elegant. So I'll

add some

> micro switches to the sytem to fix this. Besides, I can move that

switch to

> a more convenient place for each project.

> My coco takes a long time to step these motors to where they are

supposed

> to be. Basic09 is a lot faster than RS Basic, but it doesn't hold

a candle

> to ML. .....Someday, maybe!

>

> I envy you folks that can "whip up an ML program".

>

> So far, I can move each of the three axis from home to the limit

and back

> and my dial indicator reports a return of exactly zero. This

implies that my

> stepping motors, power transistors, software and math are working

correctly.

> The only problem is finding home. The micro switches will take

care of

> this.

>

> Backlash on each of the three axis are different. The Y axis is

only about

> two steps on the stepping motor. This is incredible!. However, I took

> extreme care to minimize backlash when building this thing. I

won't go into

> detail on how I did this until later.

>

> I've learned at work, that extreme brute force and extreme mass of

> machinery is important to get the results necessary. Heavy metal

is good!

> However, it's expensive. The machines that I work with cost a TON

of money.

> We're talking 600 thousand dollars for a small one. My first 4k

coco was

> $300 and took a couple of pay checks to pay for it. So, I won't

expect to do

> what those monsters can do. I just want to make some small gears,

sprockets

> and pulleys. Later, I want to do some 3D stufff, small things.

>

> More later....

>

> George

>





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