[Coco] Coco Digest, Vol 53, Issue 28

Steve Ostrom smostrom7 at comcast.net
Wed Dec 26 23:57:25 EST 2007


Hi, Carl.  Any upgrades to Backup Magic yet?  There are a bunch of disks 
that Backup Magic won't copy, but it does a super job on many copy protected 
disks.

-- Steve --



----- Original Message ----- 
From: "carl j england" <mrspock12 at juno.com>
To: <coco at maltedmedia.com>
Sent: Wednesday, December 26, 2007 7:16 PM
Subject: Re: [Coco] Coco Digest, Vol 53, Issue 28


> the sector that is missing (if i remember correctly and it doesn't really
> matter) is sector 17.  the missing sector was replaced with sector #80
> which the program MUST read.  there is no data there but the program
> checks it to make sure that you aren't using a copy.  there are many ways
> to create a track with the "illegal" sector number, but i would just use
> "the defeater".  it is a program that i wrote in 1995 and it is availible
> from many coco sites (i placed it into the public domain).  it will
> assist you in making a copy of any copy-protected disk.  the operative
> word is ASSIST.  at the time i wrote the program, i didn't believe that
> software could analyze copy-protection and make copies without human
> intervention.  the defeater is very easy to use in this case and will
> easily create a copy-protected disk that you can copy sands of egypt or
> shamus to.  (you will have to do a sector-by-sector copy or use a backup
> program that doesn't abort on errors--i think i included backupfx with
> the defeater.  backupfx is a short basic program that patches disk basic
> backup command to stop the abort on error)
>
>> Message: 3
>> Date: Tue, 25 Dec 2007 18:05:03 -0500
>> From: "Rogelio Perea" <os9dude at gmail.com>
>> Subject: [Coco] Shamus... copy protected?
>> To: "coco at maltedmedia.com" <coco at maltedmedia.com>
>> Message-ID:
>>         <5631e580712251505u722940a4m94bdb385cc801953 at mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> Just unearthed this Radio Shack game for the CoCo: Shamus. Before
>> running
>> the program in my CoCo 3 I tried to back up the original disk and
>> BACKUP
>> bombed in the middle of the process, I heard the drives spin and the
>> head
>> positioning mechanism go through its motions until the familiar
>> "multiple
>> attempts to read" sound gave a warning of trouble... soon after came
>> the I/O
>> Error report.
>>
>> The game loads and plays with no problem so I assume copy protection
>> is at
>> work here. When running the Basic loader, right after the binary
>> begins to
>> LOADM there are a few repetitious reads from the drive that sound
>> almost as
>> a failed load but then the game starts; final check to see if game
>> is
>> pirated or not?
>>
>> Just curious... my disk zapper also fails to read one sector at the
>> directory track...
>>
>>
>> -=[ Rogelio ]=-
>>
>
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