[Coco] Shamus... copy protected?

Neil Morrison neilsmorr at gmail.com
Tue Dec 25 18:43:42 EST 2007


Sands of Egypt works the same way IIRC, it has one bad sector and looks for
that. If it finds a good sector it bombs out. I copied it on a Model III
with Trakcess.

Neil

On Dec 25, 2007 3:05 PM, Rogelio Perea <os9dude at gmail.com> wrote:

> Just unearthed this Radio Shack game for the CoCo: Shamus. Before running
> the program in my CoCo 3 I tried to back up the original disk and BACKUP
> bombed in the middle of the process, I heard the drives spin and the head
> positioning mechanism go through its motions until the familiar "multiple
> attempts to read" sound gave a warning of trouble... soon after came the
> I/O
> Error report.
>
> The game loads and plays with no problem so I assume copy protection is at
> work here. When running the Basic loader, right after the binary begins to
> LOADM there are a few repetitious reads from the drive that sound almost
> as
> a failed load but then the game starts; final check to see if game is
> pirated or not?
>
> Just curious... my disk zapper also fails to read one sector at the
> directory track...
>
>
> -=[ Rogelio ]=-
>
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