[Coco] Shamus... copy protected?
os9dude at gmail.com
Tue Dec 25 21:26:24 EST 2007
Any hint as to the utility author or maybe even the published work
whereabouts (magazine, on-line, etc)?
Was thinking of hacking up a quick Basic program using DSKI$ and DSKO$ to
create a copy, but have doubts that DSKI$ will be able to read the clobbered
part of the disk. And without knowing exactly how the affected sector is
-=[ Rogelio ]=-
On Dec 25, 2007 7:54 PM, John Donaldson <johnadonaldson at sbcglobal.net>
> I remember back right after Sands of Egypt came out, someone wrote a
> utility that not only copyied Sands of Egypt to another disk, then
> clobered the single sector so the copy would play..
> Neil Morrison wrote:
> >Sands of Egypt works the same way IIRC, it has one bad sector and looks
> >that. If it finds a good sector it bombs out. I copied it on a Model III
> >with Trakcess.
> >On Dec 25, 2007 3:05 PM, Rogelio Perea <os9dude at gmail.com> wrote:
> >>Just unearthed this Radio Shack game for the CoCo: Shamus. Before
> >>the program in my CoCo 3 I tried to back up the original disk and BACKUP
> >>bombed in the middle of the process, I heard the drives spin and the
> >>positioning mechanism go through its motions until the familiar
> >>attempts to read" sound gave a warning of trouble... soon after came the
> >>I/O Error report.
> >>The game loads and plays with no problem so I assume copy protection is
> >>work here. When running the Basic loader, right after the binary begins
> >>LOADM there are a few repetitious reads from the drive that sound almost
> >>as a failed load but then the game starts; final check to see if game is
> >>pirated or not?
> >>Just curious... my disk zapper also fails to read one sector at the
> >>directory track...
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