[Coco] Shamus... copy protected?

Neil Morrison neilsmorr at gmail.com
Tue Dec 25 18:43:42 EST 2007


Sands of Egypt works the same way IIRC, it has one bad sector and looks for
that. If it finds a good sector it bombs out. I copied it on a Model III
with Trakcess.

Neil

On Dec 25, 2007 3:05 PM, Rogelio Perea <os9dude at gmail.com> wrote:


> Just unearthed this Radio Shack game for the CoCo: Shamus. Before running

> the program in my CoCo 3 I tried to back up the original disk and BACKUP

> bombed in the middle of the process, I heard the drives spin and the head

> positioning mechanism go through its motions until the familiar "multiple

> attempts to read" sound gave a warning of trouble... soon after came the

> I/O

> Error report.

>

> The game loads and plays with no problem so I assume copy protection is at

> work here. When running the Basic loader, right after the binary begins to

> LOADM there are a few repetitious reads from the drive that sound almost

> as

> a failed load but then the game starts; final check to see if game is

> pirated or not?

>

> Just curious... my disk zapper also fails to read one sector at the

> directory track...

>

>

> -=[ Rogelio ]=-

>

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