[Coco] New upload to clubltdstudios.com
Bob Devries
devries.bob at gmail.com
Tue Aug 21 18:53:59 EDT 2007
Hi Joel,
The problem with the Atari port of OS-9 is that it relies heavily on the
Atari ROM-based GEMDOS environment, which is different from the Coco OS-9,
which uses none of the ROM code.
To "separate" the OS-9 part from the GEMDOS part would, I think, be a major
undertaking.
As far as I know, OS-9/68K was written in C, so reverse engineering it would
be painful.
--
Regards, Bob Devries, Dalby, Queensland, Australia
Isaiah 50:4 The sovereign Lord has given me
the capacity to be his spokesman,
so that I know how to help the weary.
website: http://www.home.gil.com.au/~bdevasl
my blog: http://bdevries.invigorated.org/
----- Original Message -----
From: "Joel Ewy" <jcewy at swbell.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Wednesday, August 22, 2007 12:22 AM
Subject: Re: [Coco] New upload to clubltdstudios.com
> Bob Devries wrote:
>> Hi Guys & Gals
>>
>> For anyone who has an Atari ST, I have uploaded the Atari Version of
>> OS-9/68000 Personal here:
>>
>> http://coco.clubltdstudios.com/downunder/OS9-68000/Atari_Personal_OS9.zip
>>
>> It includes scanned manuals and disk images.
>>
>>
> Hey, Bob,
>
> Any idea if that will run on the ARANYM emulator? I've always thought
> that one way to work towards MM/1 (and possibly CD-i) emulation would be
> to start with an Atari emulator running OS-9, and then begin replacing
> emulated hardware and device driver modules one piece at a time. Since
> ARANYM is running Debian/m68k these days, I would think OS-9 should work.
>
> Thanks for uploading!
>
> JCE
>
>
>
> --
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