[Coco] Re: NEW GAMES (kinda sorta) FOR THE COCO 3!!!!
Guillaume Major
gmajor at videotron.ca
Wed Jul 5 22:59:07 EDT 2006
Unfortunately, I don't think it's possible. The coco interpreter was not
designed to do it. The best you can do, is to make a 720K disk, put all
files on it and generate a new TOC file using the tocGen utility found on
the first disk of KQ3. But since we have access to the source code of the
interpreter, perhaps someone could modify it to scan every floppy drives to
locate a resource.
Guillaume
----- Original Message -----
From: "Charlie" <chazbeenhad-PkbjNfxxIARBDgjK7y7TUQ at public.gmane.org>
Newsgroups: gmane.comp.hardware.tandy.coco
Sent: Wednesday, July 05, 2006 12:56 PM
Subject: Re: NEW GAMES (kinda sorta) FOR THE COCO 3!!!!
>
>> You'll have to rename them to .os9 to make them work in MESS. You can
>> play
>> the games right off the disks, no hard drive is needed. Type "sierra" to
>> start the game. There is still one glitch though: the sound data of
>> theses
>> games is incompatible with the coco interpreter. So you'll have to start
> the
>> game with the "-m" option to disable sound or else the game will lock up.
>> Also, if you are using a RGB monitor, add the "-r" option.
>
> This is great. Thank you!
>
> Is there anyway to have the 2nd disk of the game in /d1 and have the game
> look for that data there
> instead of swapping the floppy all the time?
>
> -Charlie
>
>
>
>
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