[Coco] NEW GAMES (kinda sorta) FOR THE COCO 3!!!!
carlin at nauticom.net
carlin at nauticom.net
Tue Jul 4 15:20:17 EDT 2006
I should have also mentioned that this software is largely untested. I'm
sure there will be other bugs and hiccups along the way. One thing I
haven't tried at all is saving a game, so it is possible that the disk you
save the game to might get trashed. Don't say you weren't warned.
I'm learning a great deal about how the AGI system works, and so I hope to
be able to bring a few more games into the fold eventually.
>
> I should point out that there are a few hiccups with the games. King's
> Quest 1 has a scripting glitch that effectively will end the game if you
> bow before the king. So the solution for now is don't do that! And Space
> Quest will display some sort of debug menu if you press a lower-case "s"
> at all, so the solution is to either type in all-caps, or just type in
> cap-S. The debug window is easily cleared and doesn't crash the game
> though.
>
> When I get the chance, I'll also create a web site that details all that I
> know about getting the games running under the Coco. With some help, I'm
> hopeful we can add some titles (specifically Police Quest and possibly
> Space Quest 2 for instance).
>
>
More information about the Coco
mailing list