[Coco] ASM Coders - Round two!
Robert Gault
robert.gault at worldnet.att.net
Thu Aug 31 08:13:39 EDT 2006
Brian wrote:
> Hi Fellow Coconuts,
>
> James said.
><snip>
> Another thing that could help novices like David and myself, would be a reference type card, which lists the equivalent Basic Rsdos code to what it is in Assembly, and some simple source code.
> Example, would be the Hscreen2 in Asm, how it is setup, and so forth, For/next loop in basic to it's ASM counterpart Etc, This way someone who is proficient in basic programming, might be inclined to give ASM coding ago.
>
> laters
>
> Briza
>
>
All you need to do is carefully read the "Unravelled" series of books
which are posted on the Internet. Look at the appendixes for entry
points to things like Read Joysticks or Print Decimal Number to Console
Out. Look at the Index appendix for the ROM location of anything.
For example, "Supper Extended Basic Unravelled" points to $E688 for
HSCREEN. At that location in the disassembled code, you will find out
how all Basic HSCREEN commands work.
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