[Coco] Rainbow IDE 1.2
Roger Taylor
webmaster at coco3.com
Mon Apr 24 19:19:09 EDT 2006
At 05:36 PM 4/24/2006, you wrote:
>Most of the files do not have entries for "output object", "output
>filename", and a few are missing "file type on disk". The files in
>question are the data files which should be "copy", "binary", and use the
>name from the source.
Sorry, guys. I see now that the ready project was not updated in the IDE
installer. Here is the pacdude.bow file that I am using now to build and
run the game.
Note that there is only one TAB between the left keyword and the right
parameter in the first set of lines.
project_author "Brian O'Neil"
project_description "CoCo 3 game"
mess_system "coco3h"
image_name "disk1"
image_type "coco_jvc_rsdos"
imager_index "0"
image_format "SS35"
[projectfiles]
"asm","PACDUDE.SRC","","multi-origin","E","binary","0","","","CCASM_RogerTaylor"
"asm","PACLOAD.SRC","","multi-origin","E","","0","","","CCASM_RogerTaylor"
"asm","PMAIN1-3.SRC","pacmain.bin","multi-origin","E","binary","0","","","CCASM_RogerTaylor"
"text","PACDUDE.TXT","","","E","","0","","",""
"hex","PACDATA.BIN","","copy","E","binary","0","","",""
"hex","PACFOOD.BIN","","copy","E","binary","0","","",""
"hex","PACOBJ.BIN","","copy","E","binary","0","","",""
"hex","PACSND.BIN","","copy","E","binary","0","","",""
"hex","PACTITLE.BIN","","copy","E","","0","","",""
--
Roger Taylor
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