[Coco] Old Copy Protection Schemes
Arthur Flexser
flexser at fiu.edu
Sat Sep 10 00:31:16 EDT 2005
I've only heard of self-destructive copy protection in connection with
"Mr. Dig", a game from Computerware. When it thought it detected an
illegitimate copy, it wrote "BUY YOUR OWN" all over the directory and/or GAT
sectors of the disk. (Due to a bug, it ruined some unknown number of legitimate
copies, when the user was hapless enough to try to boot the game from a drive
numbered other than zero.) Generally, illegitimate copies are detected by
checking the contents of the track's header information.
Art
On Fri, 9 Sep 2005, Steve Ostrom wrote:
> Included in a recent eBay purchase of some Coco equipment was someone's
> backup disk containing three programs, including Blackbeard's Island, a
> graphic adventure marketed by Tom Mix and written by Greg Miller. I
> made a copy of this disk, then ran Blackbeard's Island from the copy.
> There was an entertaining graphical intro of scrolling words on an old
> fashioned scroll, then the program quit at the same time as the floppy
> drive started and quickly stopped.
>
> I rebooted my Coco3 and checked the directory of the diskette and found
> the other two programs were still there but Blackbeard's Island was now
> gone. This is the first time I have run into a self-destructing copy
> protection scheme. I can't imagine this was common, but I think I
> remember Marty being very agitated about this type of copy protection
> especially. Was this one of the only programs to utilize one of these
> "Mission Impossible" self-destructs? Are there any details on how the
> program knows it is a copy?
>
> -- Steve --
>
>
>
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