[Coco] MM/1 and friends (was: "Historic" CD-i development systems...
KnudsenMJ at aol.com
KnudsenMJ at aol.com
Fri Mar 18 13:44:13 EST 2005
In a message dated 3/18/05 1:24:57 PM Eastern Standard Time,
zmerch at 30below.com writes:
>Always wanted one of those, but couldn't ever justify the price...
Yeah, the MM/1 ran around $900. But I got a slightly better deal, since I
knew the developers and they wanted to get UltiMusE ported to it, so they
loaned me a free prototype for a year before I had to buy my own (still have it,
still run it). And yes, I delivered the UME port, works great :-)
>>One or two entrepreneurs in the Coco world did market an upgrade from the
>>underpowered 68070 -- it used a 68306 or something like that.
>
>Motorola Dragonball...
And then there was the AT306, a totally different "Coco4" that would have
run OSK, but it used PC motherboards and had to use PC peripheral cards, with
all the pros and cons thereof. It never got a workable graphics OS and pretty
much died on the vine.
As many as 100 or 150 MM/1 units may have been sold. About 3 or 4 are still
known on this List.
>This is why I'd wondered why nobody ever (and something I wouldn't have
>minded doing, except that I'm not smart enough) ported OSK to the Palm
>platform... I'd bet it would just *rock* on my Sony Clie NR70.
Geez! You mean the Palm processors (like in my little Pilot IIc) are based
on 68K architecture? So the 68K isn't dead after all?
>But this is getting *way* off-topic... ;-)
Not really -- any discussion of the MM/1 or other "Coco4" boxes, and
possible ports of OS9 or the like, is fair game for this group. --Mike K.
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