[Coco] Hidden 256-color mode
James Dessart
james at skwirl.ca
Wed Jul 27 13:04:00 EDT 2005
On 27-Jul-05, at 9:30 AM, Robert Gault wrote:
> Well rrrgggbb would not be good. Whatever levels to be used should
> be evenly divisible by three. yyyyrgb certainly would have
> y=luminance but that in no way implies that the output is a
> composite signal.
The human eye is least sensitive to blue, so if they were going to
drop a component, it'd be that. If I were designing a system, I'd go
with rrrgggbb over the other. Sure, the human eye responds to
luminance the best, but at the same time a certain variability of hue
would be good. Ideally, they could have gone with 4:2:2 YUV.
--
James Dessart
Blog: http://skwirl.net
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