[Coco] [Color Computer] Re: Scott Adams Adventures
James the Animal Tamer
emucompboy at yahoo.com
Fri Jul 15 21:38:38 EDT 2005
Think it'd be practical to port to the MC-10? Did I mention that I'm
trying to out-MC-10 everyone, or was that obvious :P
--- In ColorComputer at yahoogroups.com, "James Diffendaffer"
<jdiffendaffer at y...> wrote:
> One of the things I wanted to port with the C compiler was a variation
> of the Scott Free adventure engine which is in C. It would let you
> download and play all his adventures. It could also allow custom
> versions for CoCo 1&2 with 51 Character/line text and a CoCo 3 version
> that supported 80 columns.
> I can't remember which port I decided would be easiest to get running
> but there are several to start from. I think it used curses for the
> display and I'd need to change that but the rest of the code looked
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