[Coco] SAVEMing CoCo 3 Hi-res screens
Diego Barizo
diegoba at adinet.com.uy
Sat Feb 19 23:41:42 EST 2005
Talking about Hi-res graphics...
How can I SAVEM a HSCREEN?
I can't find the memory address. I guess it's a virtual one?
Diego
Robert Gault wrote:
> If you want a graphics on screen while drawing off screen, you will
> need to write code in assembly. However, you may be able to pre draw
> all needed graphics, save them to disk, and load them into memory when
> your program runs. Again this will take a thorough knowledge of the
> Coco and some assembly language.
>
>
Assembly? No other way?
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