[Coco] help with drawing
Robert Gault
robert.gault at worldnet.att.net
Sat Feb 19 12:58:47 EST 2005
It is possible but tricky. You need to be more specific about your
request. Do you want to be in a text mode and draw on the graphics
screen or be in graphics mode and draw off screen?
The former can be done by telling Basic which hres graphics mode to use
but not issuing an HSCREEN command. You must also prevent HSCREEN from
clearing the graphics screen, POKE &HE6C6,&H21. Then for example you can:
POKE&HE6C6,&H21:POKE&HE6,2:HCLS
HLINE(0,0)-(319,191),PSET
Then run the program:
10 HSCREEN2
20 GOTO20
To see how it works.
If you want a graphics on screen while drawing off screen, you will need
to write code in assembly. However, you may be able to pre draw all
needed graphics, save them to disk, and load them into memory when your
program runs. Again this will take a thorough knowledge of the Coco and
some assembly language.
XYZ wrote:
> I am looking for a way to draw in the background without seeing it then
> using the hget hput to put it on the screen
> I am using a coco3 on the hscreen2 does any body know of a way to do this
>
>
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