[Coco] As long as Coco colors and graphics are a hot topic .... Semigraphics24 Ex.
Stephen H. Fischer
SFischer1 at MindSpring.com
Wed Aug 31 05:10:32 EDT 2005
Hi,
Lets wait until I get the preprocessor running for anything beyond what I
need to process the first program.
There are lots of numbers used in DECB that could be defined. I will need
some speed timings to determine how big the default Constant Definitions
table can be before I increase it beyound the RGB_Colors which is all that I
need for the first program. The preprocessor language will allow you to put
as many into your programs that you wish anyway.
Until is it running and some people see the advantages I will not know if
the project is worthwhile.
If someone can point me to a place where I can download a running CoCo 3
version of "FLEX" I may write the preprocessor in the preprocessor language
(Boot strapping with the FLEX Preprocessor) instead of "AWK". Thus a version
running on DECB would be available sooner. My version of FLEX is the general
version where you must write the Keyboard, Display, and the disk driver
software before you can do anything. The system that I ran it on is very
broken (What would you expect with a computer that is put together with
nails.) Oh the fun I had trying to get the disk driver working with two
misaligned drives which would not read the Installation disks.
The CoCo 3 Chart is in support of writing the first program as I wish to
play with its Colors. That's why I am working on it first.
Stephen H. Fischer
Robert Gault wrote:
>> We have been talking about Coco3 graphics and the 64 color palette.
>> Don't forget about PMODE artifact colors and Semigraphics-24. An example
>> of S24 graphics is below but is not intended as an example of good art.
>> :)
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