[Coco] Re: OS-9 as Replacement for DECB.
Stephen H. Fischer
SFischer1 at MindSpring.com
Tue Aug 30 02:49:09 EDT 2005
I have been thinking about this a little more.
The first Target:
A new rom that is installed into a "normal CoCo 3" in place of the original.
Plug the CoCo into the Wall and connect a monitor.
Turning power on the exact same messages are displayed and it is not
possible to determine that anything has changed, but OS-9 is running.
Plug in a game and it runs just as before. Remember, the rom is available
and will get control after the 3 wise men are displayed so control can be
given to a game completely.
No learning of OS-9 is necessary.
Now this is a goal that may not be reached, but it is the starting target.
I have not played with RGBdos and I do not know if it can be turned into a
Can someone knowledgeable tell me more and think about what is needed in
OS-9 to run on a diskless system. I consider 2 Meg Memory as a requirement
so a ram disk can be used.
Stephen H. Fischer
----- Original Message -----
From: "Ray Watts" <rayanddoraleew at earthlink.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: August 29, 2005 10:19 AM
Subject: Re: OS-9 as Replacement for DECB. Was: [Coco] Portal-9 IDE
> Have either of you considered using Burke & Burke's RSB as the base for
> your operations and working from there? If that pans out, it would give
> you the best of both worlds. Matter of fact, Bob Emery, have you ever
> attempted to run FOG from RSB? Sounds like something I would like to help
> with about 4 months down the line. Need to finish my learning curve on
> Mac OSX 10.3 operating in tandem, but totally independent from, OS 9.2.2.
> Also need to bone up again on RSB and do some more B09 coding on GMate2,
> my personalized OS9 interface.
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