[Coco] Re: OS-9 as Replacement for DECB.

Stephen H. Fischer SFischer1 at MindSpring.com
Tue Aug 30 02:49:09 EDT 2005


Hi,

I have been thinking about this a little more.

The first Target:

A new rom that is installed into a "normal CoCo 3" in place of the original.

Plug the CoCo into the Wall and connect a monitor.

Turning power on the exact same messages are displayed and it is not
possible to determine that anything has changed, but OS-9 is running.

Plug in a game and it runs just as before. Remember, the rom is available
and will get control after the 3 wise men are displayed so control can be
given to a game completely.

No learning of OS-9 is necessary.

Now this is a goal that may not be reached, but it is the starting target.

I have not played with RGBdos and I do not know if it can be turned into a
OS-9 Shell.

Can someone knowledgeable tell me more and think about what is needed in
OS-9 to run on a diskless system. I consider 2 Meg Memory as a requirement
so a ram disk can be used.

Stephen H. Fischer


----- Original Message -----
From: "Ray Watts" <rayanddoraleew at earthlink.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: August 29, 2005 10:19 AM
Subject: Re: OS-9 as Replacement for DECB. Was: [Coco] Portal-9 IDE



> Have either of you considered using Burke & Burke's RSB as the base for

> your operations and working from there? If that pans out, it would give

> you the best of both worlds. Matter of fact, Bob Emery, have you ever

> attempted to run FOG from RSB? Sounds like something I would like to help

> with about 4 months down the line. Need to finish my learning curve on

> Mac OSX 10.3 operating in tandem, but totally independent from, OS 9.2.2.

> Also need to bone up again on RSB and do some more B09 coding on GMate2,

> my personalized OS9 interface.

>

> Griz






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