[Coco] [Color Computer] The evolution of the Coco..
Boisy G. Pitre
boisy at boisypitre.com
Fri Apr 22 16:21:03 EDT 2005
On Apr 22, 2005, at 12:35 PM, Mike Pepe wrote:
> I'd like to see a faster CoCo in the future. The stuff Cloud9 is doing
> is impressive but I think it might be in the wrong direction.
While I understand what you are driving at, let me say this: the scope
of the SuperBoard is to give CoCo 3 users a quantum leap from what they
can do currently. As the Cloud-9 motto says: "Cool Stuff For Your
CoCo" is exactly what we are creating here -- nothing more, nothing
less. To say it is a wrong direction is not correct; I would call it a
migration path to a better machine without removing its heart and soul.
I would never refer to a CoCo 3 with the SuperBoard as a "CoCo 4". At
most, I would call it a CoCo 3.5, or a CoCo 3+ :)
I like the post that Glen made about using an emulator. I agree with
him -- if you're going to CoCo, then why not use the real thing? That
said, I've also made room in my development for the use of emulators;
I'm working with the MESS team to bring SuperBoard functionality to the
CoCo 3 emulator as a means of testing my system code for mouse and
keyboard drivers. And I do use Linux (and MacOS!) to do my cross
> The "C-64 on a chip" is probably the better direction to go.
I think that this can a viable solution. The problem, as has been
pointed out many times, is implementing the full functionality of the
GIME. I'm sure this can be overcome with some time, and I believe
there are a few on this list (James Daggett comes to mind) who are
charging ahead with this.
Boisy G. Pitre
E-Mail: boisy at boisypitre.com
Mobile: (337) 781-3997
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