[Coco] NitrOS-9 V03.02.01 Release

jdaggett at gate.net jdaggett at gate.net
Fri May 7 13:15:29 EDT 2004


Boisy

I should be able to get back onto the bbasic09 manual next
weekend. I close Monday on the sale of my house and wil complete
my move by Wednesday.. I should have my computer desk and
equiptment up and running by the weedend if everything goes right.


james

On 7 May 2004 at 7:45, Boisy G. Pitre wrote:

To: devel at nitros9.org,
CoCoList for Color Computer Enthusiasts
<coco at maltedmedia.com>
From: "Boisy G. Pitre" <boisy at boisypitre.com>
Date sent: Fri, 7 May 2004 07:45:45 -0500
Copies to: Subject: [Coco] NitrOS-9 V03.02.01
Release
Send reply to: CoCoList for Color Computer Enthusiasts
<coco at maltedmedia.com>
<mailto:coco-
request at maltedmedia.com?subject=unsubscribe>
<mailto:coco-
request at maltedmedia.com?subject=subscribe>


> All,

>

> NitrOS-9 V03.02.01 has been released and is available on the website

> at www.nitros9.org for download.

>

> What's New

> Extra commands were added, and a few bugs were squashed in this

> release, and more and more commonality is being brought between Level

> 1 and Level 2 distributions. Driver names for the same hardware is

> now the same in both Level 1 and Level 2. Also, driver names are

> moving toward a more OS-9/68K style. For example, sacia has been

> renamed to sc6551 to reflect that it is (1) an SCF driver, and (2) it

> is for the 6551 ACIA chip. Expect more of these types of changes in

> future releases.

>

> Documentation

> This is still an area in the project that is severely lacking. I have

> not heard from the two people that have stepped up to do the

> documentation... James Dagget and Richard Crilisp (sp?) were last

> working on Basic09 documentation in Word. The NitrOS-9 User Manual

> and Technical Manual need to be written.

>

> Future Direction

> There are still a number of things that I would like to see done with

> NitrOS-9. For one, splitting GrfInt and WindInt back out as separate

> modules, like it was done originally in OS-9 Level Two. This would

> save on system RAM for users who don't want to run Multi-Vue/GShell.

> Also, taking the CoCo 3 Hi-Res screen GetStat/SetStat calls out of

> VDGInt and putting them in a separate subroutine module that can be

> called from VDGInt or GrfInt, so that games like KQ3, Koronis Rift,

> etc. can run without needing the 32x16 column support that VDGInt has.

>

> Boisy

>

>

> --

> Coco mailing list

> Coco at maltedmedia.com

> http://five.pairlist.net/mailman/listinfo/coco






More information about the Coco mailing list